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Call Of Duty

Call Of Duty

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Call Of Duty

How To Get Away With Making An Ultraviolent Video Game

The following is an excerpt from Story Mode: Video Games and the Interplay Between Consoles and Culture, by Trevor Strunk. It’s available for pre-order now. It’s difficult to find reviews of DOOM that aren’t retrospectives. The game was as much a flashpoint for modern gaming when it was released in 1993 as any other game […]

Book Excerpts That Don't Suck
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